The G in DIG

Having been filled with a solid volume of EPS foam, the excavation and reclamation of Storefront for Art and Architecture nears its conclusion.

Now in its third and final stage, Daniel Arsham/Snarkitecture is both creating and inhabiting DIG for the duration of the installation, carving spaces first for inhabitation and in a second stage for collective gatherings in a performance open to public view, adding the "G" in DIG for Group/Performance.

DIG (D isplay/Exhibition, I ntensify/Installation, G roup/Performance) is an experiment between the precision of the architectural plan and the looseness of the unknown. The installation and performance explore an intersection of primitivism and contemporary architecture; the complexity of the final surfaces and form suggests a digital origin and conceals the simplicity of a space made entirely by hand. The solid volume is excavated and inhabited by basic necessity, but also engages in careful play with the existing architecture of Storefront. DIG uncovers the inconceivable within the conceivable.
The final excavations of <i>DIG</i> at Storefront for Art and Architecture
The final excavations of DIG at Storefront for Art and Architecture
This process will continue until April 23, concluding with a closing reception at Storefront for Art and Architecture, 97 Kenmare Street, New York from 5 to 7 pm.
The final excavations of <i>DIG</i> at Storefront for Art and Architecture
The final excavations of DIG at Storefront for Art and Architecture
Daniel Arsham's (1980, Cleveland) practice straddles the lines between art, architecture and performance. With a penchant for collaboration his expanded practice has included collaborations with Merce Cunningham, Hedi Slimane, Robert Wilson and Jonah Bokaer. He makes architecture do things it's not supposed to do, mining everyday experience for opportunities to confuse and confound our expectations of space and form. Simple yet paradoxical gestures dominate his sculptural work: a façade that appears to billow in the wind, a white cube eroded on all sides like a glacier, a figure wrapped up in the surface of a wall. Structural experiment, historical inquiry, and satirical wit all combine with consummate technical skill in Arsham's ongoing interrogation of the real and the imagined.

Snarkitecture is a collaborative practice operating in territories between the disciplines of art and architecture. Working within existing spaces or in collaboration with other artists and designers, the practice focuses on the investigation of structure, material and program and how these elements can be manipulated to serve new and imaginative purposes. Searching for sites within architecture with the possibility for confusion or misuse, Snarkitecture aims to make architecture perform the unexpected. Snarkitecture was established by Daniel Arsham and Alex Mustonen.
The final excavations of <i>DIG</i> at Storefront for Art and Architecture
The final excavations of DIG at Storefront for Art and Architecture
The final excavations of <i>DIG</i> at Storefront for Art and Architecture
The final excavations of DIG at Storefront for Art and Architecture
The final excavations of <i>DIG</i> at Storefront for Art and Architecture
The final excavations of DIG at Storefront for Art and Architecture
The final excavations of <i>DIG</i> at Storefront for Art and Architecture
The final excavations of DIG at Storefront for Art and Architecture

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