by Mariana Siracusa
Process. 50 product designs
from concept to manufacture
Jennifer Hudson,
Laurence King, London 2008 (pp. 240, £ 25.00)
This book allows us to start from the very beginning,
from the images that inspired a designer, and work through
a numbered sequence of photographs – captioned storyboards
that explain the processes behind the finished
product. Today we are used to seeing only the best version
from the many that were created to attract our attention.
In the 50 examples making up the book, the photographs
reveal the effort, the testing and the dead-ends
involved in a work in progress. The book shows how designers
attempt to give concrete responses to precise requirements,
as the design schools teach. The Royal College
of Art and the Design Academy Eindhoven are frequently
mentioned, but so are companies that have carried out
their own training, like Artemide, B&B, Magis and Venini,
among others. Other designers are here too, those who
have courageously backed their own ideas and put them
into production, subsequently seeing them go on to conquer
the industry.
The individual sections are presented in a series of
frames to be read in sequence. The ideas sketched out
are translated into renderings that allow a range of different
formal solutions to be developed, quickly opening
up a large number of choices. The rebirth of the design, as
it were, halfway between the world of ideas and the real
world, fools us into thinking we can guide it from a distance,
in spite of the complete freedom of action. The illusion is
shattered by our studio and working models. These are crucial
for showing where the problems lie, and for exchanging
ideas, since models provoke an immediate reaction
and ensure that we have a clear
understanding of the design,
even down to the details.
Although the initial use
of computers can be misleading,
very often the designer and
the company need to create an
executive file in the implementation
phase. This is a piece of
software, one that a machine
must read and put into operation
to produce the product.
The precise timelines for each example
reveal the trial and experimentation
involved, even when these have not led to
satisfactory results. This, however, is the
reality of research design balanced between
culture and new technology.
Now, however, it is possible to review
the long process of creation behind the
single image chosen to encapsulate the
product.
Richard Sapper took 12 months to create
the new Halley table lamp for Lucesco. This takes the new cooling technology
used in personal computers
and applies it to new types of
LEDs, producing a warm light like
sunlight on an overcast day.
Tokujin Yoshioka exploited
the structural capacities of polyester
fibres normally used in medicine,
heating them to high temperatures
to make them retain the
shape of his Pane chair. It took
36 months from idea to product.
Lorenzo Damiani needed only 18
for his OnlyOne tap, created for IB
Rubinetterie. It was designed like
a joystick: the same lever controls
both the flow of water and
the temperature.
The glossary at the end of
the book explains the properties
of various materials and technologies
that are often only familiar
to experts. All this is now accessible
and available for the sales
department to verify.
The examples chosen are far
removed from the anxious cataloguing
that guides some design
collections, which often lack deeper
reflection on the reasons for the
choice of designs. Beyond the fascination
with the process, an end
in itself, we can see (or at least
those who already had an interest
in it can see) the great value
in finally revealing the mystery of
an image that is no longer a representation.
This is design today,
as René Magritte might have said.
Real world and ideas
Process. 50 product designs from concept to manufacture Jennifer Hudson, Laurence King, London 2008 (pp. 240, £ 25.00) In the 50 examples making up the book, the photographs reveal the effort, the testing and the dead-ends involved in a work in progress. The book shows how designers attempt to give concrete responses to precise requirements, as the design schools teach. The Royal College of Art and the Design Academy Eindhoven are frequently mentioned, but so are companies that have carried out their own training, like Artemide, B&B, Magis and Venini, among others.
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- 19 March 2009