Sauerbruch Hutton: Works for Munich

The architect's latest show, focusing solely on multicoloured façades, reveals their unusual interpretation of an uncommon and decorative palette. Luisa Hutton discusses the studio's research and approach.

Hidden away at the back of a fabulous, well-stocked bookshop packed with fascinating publications, the Architekturgalerie München gallery is but a stone's throw from Munich's Pinakothek der Moderne. Its small exhibition "Works for Munich" by Sauerbruch Hutton, an architectural design office based in Berlin but set up by Louisa Hutton and Matthias Sauerbruch in London in 1989, must not be missed, if only for the five exquisitely produced and stunningly lit models of the five chosen projects. This creative duo's busy production in Munich is both varied and significant, ranging from the new ADAC headquarters, featuring an irregular star plan and completed last year; the refurbishment of a Münich Re office complex with a large central courtyard (in progress); the Brandhorst Museum (2008), where a long wing hosts two private art collections, one modern and the other contemporary; the K House, for a private client, again recently completed, with strong projecting architectural features and pale colour; and, finally, five beehives commissioned by the artist Olaf Nicolai for the Munich Botanical Garden (2002) and designed to input from an expert beekeeper. All the designs paint an exhaustive picture of their office and its broad and unusual spectrum of design types.

The exhibition centres on a single theme — multicoloured façades. Sauerbruch Hutton make frequent use of colour and the designs showcased are illustrated only with models — no drawings and no photographs — to convey their research approach and focus. Walls in bright contrasting colours, primary colours and subtly changing shades commonly feature in the architects' unusual interpretation of an uncommon and decorative palette that manages to define and characterise the way their constructions and architecture are perceived. Those who actually constructed the models on show also deserve a mention an in-house team comprising Jörg Albeke and Sandra Peters for the Brandhorst Museum and Werk5 directed by Karsten Kröger. Sauerbruch Hutton projects currently in the pipeline are a sustainable quarter for the city of Helsinki and a Museum of the 20th Century in Venice.
Top: Installation view at the Architekturgalerie München. Photo by Markus Lanz / © Architekturgalerie München. Above: ADAC Headquarters, Allgemeiner Deutscher Automobil Club, Munich, 1:100 scale model. Photo by © Jan Bitter
Top: Installation view at the Architekturgalerie München. Photo by Markus Lanz / © Architekturgalerie München. Above: ADAC Headquarters, Allgemeiner Deutscher Automobil Club, Munich, 1:100 scale model. Photo by © Jan Bitter
Maria Cristina Didero: How do you get your (or studio's) first creative impulse for a project?
Luisa Hutton: Normally first ideas come when we acquaint ourselves with the programme and the site, as well as through conversations with both the client and amongst ourselves.

How do you physically represent your early idea of a project: drawing on a notebook, bringing together materials, making a written note? Do you draw by hand first and then at the computer? Tell us about the process.
Approaching ideas and schemes with different media is very important to us. Anything can lead to an idea: digital or hand sketches, notes, mock-ups, songs, poems, models with sugar cubes: anything that forms a base for a fruitful discussion between us, our staff and possibly the client is helpful in addressing a project and creating a basis from which to start taking decisions. However, we continue to interrogate these first moves during the following phases and make sure that we always keep our minds flexible. We make a lot of hand drawings, they are quick to do and usefully offer reinterpretation by oneself and others unlike the frozen appearance of digital work. But in the end everything we discuss will of course be translated into the computer sooner or later.
Project for the MunichRe offices, Munich, 2011-2014, 1:75 scale model. Photo by © Jan Bitter
Project for the MunichRe offices, Munich, 2011-2014, 1:75 scale model. Photo by © Jan Bitter
Which criteria do you use for refusing or accepting a project?
The quality of the client, the complexity of the brief and the characteristics of the site (in this order of importance).

Is there a particular masterpiece of the history of architecture, a project that you would like to have created yourself?
The Berlin Philharmonic Hall (and many more).

What is your personal definition of architecture? What is your personal relationship with it?
Architecture is what surrounds us. We - like everybody else - spend our lives in it.
For us, colour is an absolutely integral part of space-making; we consider colour to be a building material just like concrete or brick
Project for the MunichRe offices, Munich, 2011-2014, 1:75 scale model. Photo by Markus Lanz / © Architekturgalerie München
Project for the MunichRe offices, Munich, 2011-2014, 1:75 scale model. Photo by Markus Lanz / © Architekturgalerie München
Tell us more about the studio's use of colour and its importance with regard to an architectural project.
For us, colour is an absolutely integral part of space-making; we consider colour to be a building material just like concrete or brick.

Tell us of your relationship with Munich? when the first project etc...
Munich calls itself "Italian city north of the Alps" and there is indeed a curious mix of German efficiency and Mediterranean dolce vita. Architecturally speaking there has been a great deal of influence from Italy (think of Southern German Baroque) and there is a tradition of colourful architecture. Maybe that is why in Munich we have realised more projects than in any other city so far, and a particularly varied spectrum of typologies. The very first project was a series of five bee houses in the Botanical Gardens in 2002, while the most recent one is the headquarters building of the German Automobile Association (ADAC) that was finished in 2012. So within a decade our projects have grown a from 1,2sq m to 130,000 square metres gross floor area.
Beehives for Olaf Nicolai, 1:15 scale model. Photo by © Jan Bitter
Beehives for Olaf Nicolai, 1:15 scale model. Photo by © Jan Bitter
Which object - if there is one - is the most necessary for mankind?
A roof and a pencil.

Who are the masters from the past/present that have inspired you?
We draw inspiration from a wide range of sources, not necessarily just other architects, but if you want us to name architects who continue to inspire us it would probably be Bruno Taut and le Corbusier as a (contrasting) pair. But both were also very different from us.
K-house, Munich, 1:20 scale model. Photo by © Jan Bitter
K-house, Munich, 1:20 scale model. Photo by © Jan Bitter
A thought about contemporary architecture.
We think — whatever one's various pre-occupations are — that our generation will be measured by the sustainability of what we leave behind to an increasingly overpopulated planet.

Do you think the history of architecture has to be taken into consideration when creating a new project or you prefer to look to the future than to the past?
History is an important inspiration, benchmark and source of knowledge, but you cannot make something that is old. It simply isn't possible to build the same city twice.
Brandhorst Museum, Munich, 1:25 scale model. Photo by © Jan Bitter
Brandhorst Museum, Munich, 1:25 scale model. Photo by © Jan Bitter

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