Oniri Islands

Oniri Islands is a hybrid adventure and exploration game for kids at the crossroads of digital and analog design, started three years ago at Head Genève and now fully crowdfunded.

Tourmaline Studio, Oniri Islands, 2017
Marion Bareil, graduated in Media Design Master, has been working for three years on a project started at the HEAD and continued in the incubator of the AHEAD Foundation, where she created Tourmaline, a game and interaction design studio. Oniri Islands, is a hybrid adventure and exploration game for kids, at the crossroads of digital design and object design, played on a tablet with connected figures representing the characters in the story.

 

The main characters, Mina and Tim, are two children who run aground on a magical island and have to find their missing shadows to return home. The scenario is an original story inspired by the Lost boys from Peter Pan. The twins Mina and Tim are led by a mysterious chant into Oniri, a magic river that connects universes. Stranded on an island, they soon realize that their shadows are gone, preventing them from leaving that strange place. They meet two animals, a Shark and a Falcon, who give them each one a mask before going back to the river. Thanks to the masks, Mina and Tim are granted each one an animal shadow and magical powers.

Tourmaline Studio, Oniri Islands, 2017
Tourmaline Studio, Oniri Islands, 2017
The characters are toys that players move on the tablet, they explore the island and have to solve puzzles together. The project was also launched on a crowdfunding campaign that has reached its goal few hours before its ending.

Oniri Islands

Design: Marion Bareil, Tourmaline Studio
Year: 2017

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